Shot in a former Masonic temple in Los Angeles – a five-story warren of large, cavernous rooms akin to a windowless convention center – Temple Time unfolds like a horror-movie group expedition in a campsite wasteland. Exploring the mildly eerie wilderness substitute, the characters talk about what they see instead of how they feel, giving the impression that everything they encounter is a discovery. For some characters these discoveries feel like memories of events that are about to repeat – the past and the future seem to occur simultaneously via overlapping layers of reality. The use of different video-capturing technologies – including handheld cameras, drones, and GoPro action cameras mounted to the actors’ bodies – offers numerous perspectives and vantage points, reinforcing Trecartin’s exploitation of cinematic discontinuities. In Temple Time, purpose and agency are constantly delayed and the multi-linear narratives are expressed in a networked sense of time.
Temple Time, 2016 © Ryan Trecartin Courtesy the artist, Regen Projects, Los Angeles and Sprüth Magers
SONAE Room
entry: General ConditionsRYAN TRECARTIN "Temple Time"
2019-03-15
2019-03-31
Partnerships
On Exhibition
Só porque foi, e voou
2023-11-03
2024-04-14
Só porque foi, e voou - coloca em cena a investigação realizada pelos alunos do Curso de Mestrado em Estudos Curatoriais do Colégio das Artes da Universidade de Coimbra em residência curatorial no Museu Nacional de Arte Contemporânea.
Since 1911
2022-05-26
2024-04-01
An intervention that celebrates 110 years of the MNAC.